Zenga Bros, a Vancouver-based, multidisciplinary creative duo, in collaboration with professional skateboarder Andy Anderson, created an ingenious furniture collection with a rebellious spirit - Skate Break. The collection consists of five unique pieces that can seamlessly transition between functional office furniture and skate-ready ramps. Each piece invites a different use, expanding the furniture’s utility beyond a single, static purpose. In the accompanying short film for the Skate Break collection, Andy Anderson showcases the skateable furniture pieces in action, illustrating how everyday items can redefine form and function with thrilling, playful results.
With this furniture collection, the Zenga Bros challenge us to rethink the spaces we inhabit and the way we design them. This approach aligns with architect Bernard Tschumi’s theory of Event Architecture, where space is not merely a container but an active participant in the experiences it hosts. Tschumi’s concept of “transprogramming” — fusion of two programs, regardless of their incompatibilities, together with their respective spatial configurations — mirrors the Zenga Bros’ innovative approach of blending workspaces with skate parks, letting two seemingly incompatible functions share a dynamic relationship.
In Tschumi’s words, architecture should be more than just form or function; it should be about creating “conditions” that encourage diverse and unexpected uses. The Skate Break pieces are exactly that — furniture that responds to both the need for functionality and the desire for play, creating moments of surprise and non-conventional interaction within the everyday.
The Skate Break furniture collection concept also finds a compelling resonance in Bobby Young’s article “A Skateboarder's Guide to Architecture or an Architect’s Guide to Skateboarding”, which positions skateboarders as some of the most functional, innovative users of urban spaces. Young argues that skaters, like architects, question the relationship between form and function, yet do so in a direct, physical manner. While an average person engages architecture and urban space at only one level and sees a bench merely as a place to sit, a skateboarder sees a set of opportunities: slides, grinds, or foot plants. Skateboarders are “purist” users of architecture, as Young notes, bending traditional uses and engaging the urban environment in unconventional ways. Similarly, Skate Break invites us to question the boundaries of work and play, practicality and imagination, as each piece blurs the line between art and action, utility and excitement.
Through Skate Break, the Zenga Bros and Andy Anderson are not just designing furniture, they’re redefining the relationship between function and form, making it easier to challenge conventional perceptions of space and purpose as these products become more accessible. Imagine a kindergarten furnished with these objects—instilling from an early age a sense of creativity and possibility, and reshaping how everyday environments are experienced and understood.
These multi-functional, skateable objects represent a call to action — a chance to see potential in the mundane, to engage with our environment on multiple levels, and to celebrate the playful possibilities that lie just beneath the surface of the everyday.